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3587b4a4bb8002e31e8c16a2e833947cdc40c56c
LuaCsForBarotraumaEP/Subsurface/Source/Sounds
History
Regalis bf7619bcc4 water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
..
AmbientSoundManager.cs
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
OggSound.cs
v0.1
2015-07-31 21:05:55 +03:00
OggStream.cs
v0.1
2015-07-31 21:05:55 +03:00
Sound.cs
v0.1.2: Asynchronous master server connections, largefont, traitor mode ends when traitor dies or sub reaches end of level
2015-08-14 01:59:41 +03:00
SoundManager.cs
Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
2015-08-31 19:57:49 +03:00
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