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2e9cb6530c8d4f61accfa103f2d5998bd2b6cd99
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Map/Levels
History
Joonas Rikkonen f5dbbf0735 Submarine preview window with a preview image & some extra information of the subs
2018-01-17 17:01:44 +02:00
..
BackgroundSprite
Fixed background sprites being rendered in an incorrect order
2017-12-30 02:04:42 +02:00
Ruins
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CaveGenerator.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Level.cs
Made ambient lighting much darker and added a subtle glow around the player
2018-01-11 11:25:10 +02:00
LevelRenderer.cs
Submarine preview window with a preview image & some extra information of the subs
2018-01-17 17:01:44 +02:00
LevelWall.cs
Added randomly generated ocean floors. Atm the bottom is too deep to reach in most levels and there's not much to explore down there, but the plan is to have some levels where the bottom or some of the bottom formations are reachable (because we need hydrothermal vents!).
2017-08-15 19:20:21 +03:00
WaterRenderer.cs
Fixed LOS effect on Windows, fixed SharpDX reference, rebuilt damageshader_opengl
2017-12-31 17:45:05 -03:00
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