Joonas Rikkonen 2c17675288 817c58e...af8a4af
commit af8a4af10c665a1f539c008a9440b4f89df55fa5
Author: Joonas Rikkonen <poe.regalis@gmail.com>
Date:   Tue Mar 19 15:06:21 2019 +0200

    Fixed default StatusEffect conditional comparison type back to OR. Using AND caused a variety of bugs, for example flares would not activate or oxygen tanks explode when on fire because the conditional would have to be true on all the components of the item, and the Item object itself. Closes #1307
2019-03-19 15:06:48 +02:00
2019-03-19 15:06:48 +02:00
2019-03-18 22:50:18 +02:00
2019-03-18 22:24:07 +02:00
2019-03-18 22:50:18 +02:00
2019-03-19 00:11:39 +02:00
2017-06-04 21:24:36 +03:00
2019-03-19 11:40:19 +02:00
2019-03-18 22:50:18 +02:00

Barotrauma

Copyright © Undertow Games 2017-2019

Before downloading the source code, please read the EULA.

If you have a question or an issue to report, please check our Contribution Guideline.

If you're interested in working on the code, either to develop mods or to contribute something to the repository, you will also find instructions in the Contribution Guideline.

Official Website: www.barotraumagame.com

Forums: http://undertowgames.com/forum/

Wiki: http://barotrauma.gamepedia.com/Barotrauma_Wiki

Prerequisities:

Windows

  • Visual Studio with C# 7.0 support (VS 2017 or later recommended)

Linux

macOS

Description
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Readme 569 MiB
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C# 63.2%
C 26.8%
C++ 5.9%
Shell 1.1%
Makefile 0.8%
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