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LuaCsForBarotraumaEP
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2c141ef8092fd008e096dab08fde62e1dd5247bb
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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History
Joonas Rikkonen
5868b1da41
(0792e9b34) Option to ignore item requirements in the sub editor. Items can now be placed to secure cabinets and crates in character mode without having to spawn an ID Card in the inventory first.
2019-05-06 11:33:42 +03:00
..
Components
(0792e9b34) Option to ignore item requirements in the sub editor. Items can now be placed to secure cabinets and crates in character mode without having to spawn an ID Card in the inventory first.
2019-05-06 11:33:42 +03:00
CharacterInventory.cs
(ce8e185aa) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-16 17:12:09 +03:00
Inventory.cs
(0c3442136) Merge branch 'dev' into docking-interface
2019-05-03 13:41:23 +03:00
Item.cs
(7e3aa6097) Merge remote-tracking branch 'origin/docking-interface' into dev
2019-05-03 13:48:31 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(b7893662b) Changed small font to Exo2 Medium (a bit more readable than the light version) + merge fix
2019-04-25 17:52:14 +03:00
RelatedItem.cs
(0792e9b34) Option to ignore item requirements in the sub editor. Items can now be placed to secure cabinets and crates in character mode without having to spawn an ID Card in the inventory first.
2019-05-06 11:33:42 +03:00