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LuaCsForBarotraumaEP
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20da81e5dcda5dfe45978b00c83c58d41fb35e5f
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Characters
/
Animation
T
History
Joonas Rikkonen
20da81e5dc
Fixed player's character staying in the unsynced state when rejoining while the character is dead/unconscious.
Closes
#857
2018-11-05 12:41:11 +02:00
..
AnimController.cs
Added UpdateUseItem method from d253863
2018-07-18 12:14:09 +03:00
FishAnimController.cs
Fixed a bunch of bugs when dragging characters up ladders (see
e0504042
). The dragging logic didn't take into account that the characters are not necessarily in the same sub, which caused the dragged character to launch away at a high speed when climbing from a sub to another (for example when climbing down to the shuttle in Aegir). The pull joint on the target's torso was never disabled, so the character stayed floating mid-air after getting off the ladders.
2018-09-24 21:19:18 +03:00
HumanoidAnimController.cs
Fixed a bunch of bugs when dragging characters up ladders (see
e0504042
). The dragging logic didn't take into account that the characters are not necessarily in the same sub, which caused the dragged character to launch away at a high speed when climbing from a sub to another (for example when climbing down to the shuttle in Aegir). The pull joint on the target's torso was never disabled, so the character stayed floating mid-air after getting off the ladders.
2018-09-24 21:19:18 +03:00
Ragdoll.cs
Fixed player's character staying in the unsynced state when rejoining while the character is dead/unconscious.
Closes
#857
2018-11-05 12:41:11 +02:00