Files
LuaCsForBarotraumaEP/Subsurface/Source/Networking/GameServer.cs
Regalis 2b27755b61 Team ID assignment fixes:
- Clients are assigned to team 1 in sandbox mode (because the host is also in team 1).
- Respawning characters are always assigned to team 1 (otherwise mid-round joining clients would end up in team 0 because the team assignment is done when the round starts)
2017-06-03 18:08:47 +03:00

84 KiB