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LuaCsForBarotraumaEP
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1ea3044fd64a8c0da3fba767bee7ca6ea339e18e
LuaCsForBarotraumaEP
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Subsurface
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Sprite.cs
Regalis
a2442bfcb8
Simple MapEntity visibility culling (structures outside the camera view or items with nothing to render aren't drawn)
...
Could be optimized further, but already gives a pretty nice performance boost
2016-11-30 21:09:11 +02:00
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