41 lines
1.9 KiB
XML
41 lines
1.9 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Character name ="charybdis" humanoid="false" health="1000.0" bleedingdecreasespeed="0.2">
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<sound file="Content/Characters/Charybdis/charybdisattack.ogg" state="Attack" range="8000" />
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<ragdoll waveamplitude="150.0" wavelength="10000" swimspeed="4.0" scale="1.5" canentersubmarine="false">
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<collider radius="100"/>
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<!-- body -->
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<limb id = "0" radius="100" height="470" type="Torso" steerforce="1.0" pullpos="0,250">
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<sprite texture="Content/Characters/Charybdis/charybdis.png" sourcerect="160,0,242,688" depth="0.015" origin="0.5,0.5"/>
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</limb>
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<!-- lower yaw -->
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<limb id = "1" radius="70" height="100">
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<sprite texture="Content/Characters/Charybdis/charybdis.png" sourcerect="416,0,192,256" depth="0.025" origin="0.65,0.5"/>
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<attack range="500" duration="0.5" damage="5.00" bleedingdamage="50" structuredamage="500" damagetype="slash" torque="200" targetforce="-50"/>
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</limb>
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<!-- front fins -->
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<limb id = "2" radius="60" height="430">
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<sprite texture="Content/Characters/Charybdis/charybdis.png" sourcerect="432,272,128,560" depth="0.008" origin="0.5,0.5"/>
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</limb>
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<!-- tail -->
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<limb id = "3" radius="80" height="580" type="Tail">
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<sprite texture="Content/Characters/Charybdis/charybdis.png" sourcerect="0,0,160,752" depth="0.02" origin="0.5,0.5"/>
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</limb>
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<!-- body to lower yaw -->
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<joint limb1="0" limb1anchor="48,128" limb2="1" limb2anchor="-30,-90" lowerlimit="-10" upperlimit="30"/>
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<!-- body to front fin -->
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<joint limb1="0" limb1anchor="32,-32" limb2="2" limb2anchor="-32,260" lowerlimit="-50" upperlimit="0"/>
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<!-- body to tail -->
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<joint limb1="0" limb1anchor="0,-270" limb2="3" limb2anchor="0,280" lowerlimit="-20" upperlimit="20"/>
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</ragdoll>
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<ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
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</Character> |