Files
LuaCsForBarotraumaEP/Farseer Physics Engine 3.5/Common/Decomposition/Seidel/XNode.cs

21 lines
542 B
C#

namespace FarseerPhysics.Common.Decomposition.Seidel
{
internal class XNode : Node
{
private Point _point;
public XNode(Point point, Node lChild, Node rChild)
: base(lChild, rChild)
{
_point = point;
}
public override Sink Locate(Edge edge)
{
if (edge.P.X >= _point.X)
return RightChild.Locate(edge); // Move to the right in the graph
return LeftChild.Locate(edge); // Move to the left in the graph
}
}
}