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LuaCsForBarotraumaEP
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1b4b5bb2e7faec9e2c92a7f577996b62ec7bcc02
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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History
Joonas Rikkonen
33d971f5d0
Fixed OnBroken & OnImpact statuseffects not being applied client-side
2018-10-29 20:38:43 +02:00
..
Components
Fixed a bunch of bugs when dragging characters up ladders (see
e0504042
). The dragging logic didn't take into account that the characters are not necessarily in the same sub, which caused the dragged character to launch away at a high speed when climbing from a sub to another (for example when climbing down to the shuttle in Aegir). The pull joint on the target's torso was never disabled, so the character stayed floating mid-air after getting off the ladders.
2018-09-24 21:19:18 +03:00
CharacterInventory.cs
Fixed nullref exception in CharacterInvetory.UseItemOnSelf if the OnUse statuseffect removes the item.
Closes
#513
2018-07-22 17:58:52 +03:00
FixRequirement.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Inventory.cs
Attempt to fix items dropping client-side when moving them from inventory another (
#558
).
2018-09-12 15:22:52 +03:00
Item.cs
Fixed OnBroken & OnImpact statuseffects not being applied client-side
2018-10-29 20:38:43 +02:00
ItemInventory.cs
Attempt to fix items dropping client-side when moving them from inventory another (
#558
).
2018-09-12 15:22:52 +03:00
ItemPrefab.cs
Made medical & toxic cabinets waterproof.
Closes
#578
2018-08-06 14:08:00 +03:00
RelatedItem.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00