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1a3da8b29f78afa1fc064e9ca21cd17eb9a3ecc3
LuaCsForBarotraumaEP/Subsurface/Source/Map/Lights
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Regalis d5f6fff2c2 Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
2016-05-07 09:16:29 +03:00
..
ConvexHull.cs
Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
2016-05-07 09:16:29 +03:00
LightManager.cs
Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
2016-05-07 09:16:29 +03:00
LightSource.cs
- Fixed shadows not being cast if the lightsource is outside the sub and the convexhull is not
2016-05-03 00:27:48 +03:00
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