This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
1
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
1a3da8b29f78afa1fc064e9ca21cd17eb9a3ecc3
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Map
/
Lights
History
Regalis
d5f6fff2c2
Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
2016-05-07 09:16:29 +03:00
..
ConvexHull.cs
Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
2016-05-07 09:16:29 +03:00
LightManager.cs
Lighting improvements: lightmap is drawn over all structures and blurred, flashlight item, OnContained statuseffects are also applied when the item is contained in a characterinventory
2016-05-07 09:16:29 +03:00
LightSource.cs
- Fixed shadows not being cast if the lightsource is outside the sub and the convexhull is not
2016-05-03 00:27:48 +03:00