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16cf9f6c812e56ae947686dd2b4d15b5e7ca99db
LuaCsForBarotraumaEP/Subsurface/Source/Events
History
Regalis f4a942414d More efficient culling, workaround for null exception in CombatMission.GetTeamName
2016-11-06 19:41:32 +02:00
..
Missions
More efficient culling, workaround for null exception in CombatMission.GetTeamName
2016-11-06 19:41:32 +02:00
ArtifactEvent.cs
Artifacts are spread out better throughout the levels
2016-08-28 20:28:24 +03:00
MonsterEvent.cs
Preventing monsters from spawning too close to any sub (not just the main sub)
2016-10-06 21:17:33 +03:00
PropertyTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
RepairTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
ScriptedEvent.cs
Replace '' (two single quotes) with \" (double quote)
2016-09-24 21:26:08 -03:00
ScriptedTask.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Task.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
TaskManager.cs
Fixed crash with disabled monsters
2016-10-05 20:46:42 -03:00
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