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LuaCsForBarotraumaEP
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16bf5628379efb8d74df289b8d48fbc75a063a73
LuaCsForBarotraumaEP
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Subsurface
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Source
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Characters
History
Regalis
16bf562837
improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
2015-09-15 17:24:52 +03:00
..
AI
Melee weapons (+ stun baton), improved throw animation, new damage sound effects
2015-09-07 16:31:04 +03:00
BackgroundSprite
Merged linux changes, water effect using a BasicEffect and a simpler pixel shader, multi-colored wires
2015-09-08 21:55:27 +03:00
Jobs
assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
2015-08-03 23:25:22 +03:00
AnimController.cs
Melee weapons (+ stun baton), improved throw animation, new damage sound effects
2015-09-07 16:31:04 +03:00
Attack.cs
Melee weapons (+ stun baton), improved throw animation, new damage sound effects
2015-09-07 16:31:04 +03:00
Character.cs
improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
2015-09-15 17:24:52 +03:00
CharacterInfo.cs
Non-WinForms launcher with auto updater
2015-09-11 22:13:44 +03:00
DelayedEffect.cs
v0.1
2015-07-31 21:05:55 +03:00
FishAnimController.cs
Particles using display coordinates, particle growtime, character death&stun animations
2015-09-05 12:13:44 +03:00
HumanoidAnimController.cs
improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
2015-09-15 17:24:52 +03:00
Limb.cs
improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
2015-09-15 17:24:52 +03:00
Ragdoll.cs
improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
2015-09-15 17:24:52 +03:00
StatusEffect.cs
v0.1
2015-07-31 21:05:55 +03:00