Joonas Rikkonen 1561fa4867 df7366c...817c58e
commit 817c58e2a4b04017130cc06c522471e76dc109e0
Author: Joonas Rikkonen <poe.regalis@gmail.com>
Date:   Tue Mar 19 14:37:16 2019 +0200

    Some changes to the reactor logic:
    The colored areas on the fission rate gauge now follow the amount of available fuel (previously they were static and didn't really have an effect on anything), and trying to push the fission rate above the upper limit makes the pointer "jitter" to make it more obvious that the fission rate can't be pushed any further.
2019-03-19 14:37:52 +02:00
2019-03-19 14:37:52 +02:00
2019-03-18 22:50:18 +02:00
2019-03-18 22:24:07 +02:00
2019-03-18 22:50:18 +02:00
2019-03-19 00:11:39 +02:00
2017-06-04 21:24:36 +03:00
2019-03-19 11:40:19 +02:00
2019-03-18 22:50:18 +02:00

Barotrauma

Copyright © Undertow Games 2017-2019

Before downloading the source code, please read the EULA.

If you have a question or an issue to report, please check our Contribution Guideline.

If you're interested in working on the code, either to develop mods or to contribute something to the repository, you will also find instructions in the Contribution Guideline.

Official Website: www.barotraumagame.com

Forums: http://undertowgames.com/forum/

Wiki: http://barotrauma.gamepedia.com/Barotrauma_Wiki

Prerequisities:

Windows

  • Visual Studio with C# 7.0 support (VS 2017 or later recommended)

Linux

macOS

Description
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Readme 569 MiB
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