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12d1692bb5cae6ca71bd2c01c2ef584ffdbdaf0d
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Events
History
Joonas Rikkonen 1c68d5a4d7 - Fixed clients using character directories to count the number of disallowed monsters, which made it possible for them to disallow incorrect monsters.
- Fixed MonsterEvent checking if the name of the character directory contains the name of the disallowed character directory, which could for example cause them to disallow "someMonsterAlt" if "someMonster" is disallowed.
2018-02-26 16:53:22 +02:00
..
Missions
Artifacts and monsters are allowed to spawn close to the sub if they spawn inside ruins. Fixes "could not find a suitable position" errors in levels where there's only one ruin next to the spawnpos of the sub.
2018-01-25 13:58:08 +02:00
ArtifactEvent.cs
Increased the minimum distance between monster spawns and subs (20 000 units in monster events, 30% of the width of the level in monster missions). Closes #63 and closes #151
2017-12-14 20:01:45 +02:00
EventManager.cs
MP campaign fixes
2017-09-13 20:34:10 +03:00
MonsterEvent.cs
- Fixed clients using character directories to count the number of disallowed monsters, which made it possible for them to disallow incorrect monsters.
2018-02-26 16:53:22 +02:00
ScriptedEvent.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
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