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LuaCsForBarotraumaEP
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127cc28af34d198adf73f8060299be148665fa4d
LuaCsForBarotraumaEP
/
Barotrauma
T
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Joonas Rikkonen
127cc28af3
SoundPlayer.GetSound doesn't attempt to load the sound if a sound with a matching tag is not found, because otherwise configuring limb hit sounds and such with the file path instead of the tag will cause a new sound instance to be created every time the sound is played (and these instances are never freed). + Sound config files can be now configured in content packages.
2018-02-24 19:41:28 +02:00
..
BarotraumaClient
SoundPlayer.GetSound doesn't attempt to load the sound if a sound with a matching tag is not found, because otherwise configuring limb hit sounds and such with the file path instead of the tag will cause a new sound instance to be created every time the sound is played (and these instances are never freed). + Sound config files can be now configured in content packages.
2018-02-24 19:41:28 +02:00
BarotraumaServer
v0.8.0.1
2018-02-22 21:23:54 +02:00
BarotraumaShared
SoundPlayer.GetSound doesn't attempt to load the sound if a sound with a matching tag is not found, because otherwise configuring limb hit sounds and such with the file path instead of the tag will cause a new sound instance to be created every time the sound is played (and these instances are never freed). + Sound config files can be now configured in content packages.
2018-02-24 19:41:28 +02:00
Launcher
v0.8.0.0
2018-02-21 23:43:56 +02:00