28 lines
904 B
C#
28 lines
904 B
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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namespace Microsoft.Xna.Framework.Graphics
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{
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public partial class TextureCube
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{
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private void PlatformConstruct(GraphicsDevice graphicsDevice, int size, bool mipMap, SurfaceFormat format, bool renderTarget)
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{
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throw new NotImplementedException();
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}
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private void PlatformGetData<T>(CubeMapFace cubeMapFace, int level, Rectangle rect, T[] data, int startIndex, int elementCount) where T : struct
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{
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throw new NotImplementedException();
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}
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private void PlatformSetData<T>(CubeMapFace face, int level, Rectangle rect, T[] data, int startIndex, int elementCount)
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{
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throw new NotImplementedException();
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}
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}
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}
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