119 lines
4.6 KiB
XML
119 lines
4.6 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Items>
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<Item
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name="C-4 Block"
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category="Equipment"
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Tags="smallitem,explosive"
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cargocontainername="Explosive Crate"
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price="100">
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="OnUse" target="This" Condition="-100.0">
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<sound file="Content/Items/Reactor/explosion.ogg" range="3000"/>
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<Explosion range="500.0" structuredamage="250" damage="200" stun="5" force="20.0" severlimbsprobability="0.5" decal="explosion" decalsize="0.5"/>
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<Remove/>
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</StatusEffect>
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</Throwable>
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</Item>
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<Item
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name="Compound N"
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category="Equipment"
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Tags="smallitem,explosive"
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cargocontainername="Explosive Crate"
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spritecolor="1.0,0.5,1.0,1.0">
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
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<StatusEffect type="OnUse" target="This" Condition="-100.0">
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<sound file="Content/Items/Reactor/explosion.ogg" range="3000"/>
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<Explosion range="600.0" structuredamage="150" damage="300" stun="5" force="20.0" severlimbsprobability="0.6" decal="explosion" decalsize="0.5"/>
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<Remove/>
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</StatusEffect>
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</Throwable>
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</Item>
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<Item
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name="Volatile Compound N"
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category="Equipment"
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Tags="smallitem,explosive"
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spritecolor="1.0,0.5,1.0,1.0"
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cargocontainername="Explosive Crate">
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="Always" target="This" Condition="-0.35"/>
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<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
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<StatusEffect type="OnBroken" target="This">
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<sound file="Content/Items/Reactor/explosion.ogg" range="3000"/>
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<Explosion range="600.0" structuredamage="150" damage="300" stun="5" force="20.0" severlimbsprobability="0.6" decal="explosion" decalsize="0.5"/>
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<Remove/>
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</StatusEffect>
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<StatusEffect type="OnUse" target="This">
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<sound file="Content/Items/Reactor/explosion.ogg" range="3000"/>
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<Explosion range="600.0" structuredamage="150" damage="300" stun="5" force="20.0" severlimbsprobability="0.6" decal="explosion" decalsize="0.5"/>
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<Remove/>
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</StatusEffect>
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</Throwable>
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</Item>
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<Item
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name="IC-4 Block"
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description="A compound made of C-4 and incendium."
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category="Equipment"
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Tags="smallitem,explosive"
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cargocontainername="Explosive Crate"
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spritecolor="1.0,0.0,0.0,1.0">
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
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<Body width="24" height="8"/>
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<Throwable characterusable="false" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
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<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
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<StatusEffect type="OnUse" target="This" Condition="-100.0">
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<sound file="Content/Items/Reactor/explosion.ogg" range="2000"/>
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<Explosion range="500.0" structuredamage="50" damage="300" stun="5" force="20.0" severlimbsprobability="0.6"/>
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<Fire size="500"/>
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<Remove/>
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</StatusEffect>
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</Throwable>
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</Item>
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<Item
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name="Detonator"
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description="A device that detonates any contained explosive when receiving a signal."
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category="Equipment"
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Tags="smallitem"
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price="50"
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cargocontainername="Explosive Crate">
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<Sprite texture="weapons.png" depth="0.8" sourcerect="0,107,14,12"/>
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<Body width="14" height="12"/>
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<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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<ItemContainer canbeselected="true" capacity="1" itempos="0,0" hideitems="false">
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<Containable name="explosive"/>
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</ItemContainer>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver,Wire" type="Equipped"/>
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<input name="activate">
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<StatusEffect type="OnUse" target="Contained">
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<Use/>
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</StatusEffect>
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</input>
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</ConnectionPanel>
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</Item>
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</Items> |