28 lines
495 B
C#
28 lines
495 B
C#
using Lidgren.Network;
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namespace Barotrauma.Networking
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{
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partial class GameServer : NetworkMember
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{
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void InitProjSpecific()
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{
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//do nothing
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}
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void InitUPnP()
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{
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server.UPnP.ForwardPort(config.Port, "barotrauma");
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}
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bool DiscoveringUPnP()
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{
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return server.UPnP.Status == UPnPStatus.Discovering;
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}
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void FinishUPnP()
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{
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//do nothing
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}
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}
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}
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