30 lines
937 B
C#
30 lines
937 B
C#
using Microsoft.Xna.Framework;
|
|
|
|
namespace Barotrauma
|
|
{
|
|
partial class HuskInfection
|
|
{
|
|
partial void UpdateProjSpecific(float prevTimer, Character character)
|
|
{
|
|
if (IncubationTimer < 0.5f)
|
|
{
|
|
if (prevTimer % 0.1f > 0.05f && IncubationTimer % 0.1f < 0.05f)
|
|
{
|
|
GUI.AddMessage(TextManager.Get("HuskDormant"), Color.Red, 4.0f);
|
|
}
|
|
}
|
|
else if (IncubationTimer < 1.0f)
|
|
{
|
|
if (state == InfectionState.Dormant && Character.Controlled == character)
|
|
{
|
|
new GUIMessageBox("", TextManager.Get("HuskCantSpeak"));
|
|
}
|
|
}
|
|
else if (state != InfectionState.Active && Character.Controlled == character)
|
|
{
|
|
new GUIMessageBox("", TextManager.Get("HuskActivate"));
|
|
}
|
|
}
|
|
}
|
|
}
|