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0be4ad4f84a30611081f9b33a3302514b480fc69
LuaCsForBarotraumaEP/Subsurface/Source/Particles
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Regalis 0be4ad4f84 Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
2015-10-04 14:49:05 +03:00
..
Particle.cs
statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite
2015-09-26 00:41:43 +03:00
ParticleEmitter.cs
WIP CrashReporter, misc refactoring
2015-09-19 15:14:47 +03:00
ParticleManager.cs
Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
2015-10-04 14:49:05 +03:00
ParticlePrefab.cs
Networking optimization/bugfixes (hull water volumes & wall damage are synced, more reliable inventory updates, AICharacter sync changes), proper particle collisions with walls
2015-09-25 18:56:39 +03:00
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