Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Items/Components
NotAlwaysTrue e7e444e9b2 Fixed multiple LINQ using shared resources and cause crashes
Added an null check in AIObjectiveManager.cs to avoid accessing removed resources
Use shuffledGaps instead of gapList to ensure update order requirement(already in master)
Updated parallelism count
2026-01-09 18:09:49 +08:00
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2022-02-26 02:43:01 +09:00
2025-12-08 14:56:47 +00:00