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LuaCsForBarotraumaEP
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05ce7ac5e9d14f2d6a3e2330db323cf6be2fae9e
LuaCsForBarotraumaEP
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Subsurface
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Source
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Map
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Lights
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LightSource.cs
Regalis
311f388358
Limbs with no sprite don't cause the game to crash anymore, lightsources attached to a limb are drawn at the interpolated position (= DrawPosition) of the limb, lightTexture origin is flipped on the X-axis when parent limb flips
2016-12-17 14:24:54 +02:00
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