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LuaCsForBarotraumaEP
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05ce7ac5e9d14f2d6a3e2330db323cf6be2fae9e
LuaCsForBarotraumaEP
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Subsurface
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Characters
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Animation
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HumanoidAnimController.cs
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99cf438ed7
The lowest point of a character collider is calculated from its AABB (works correctly now even if the collider is rotated, allowing prone characters to be dragged through stairs), dragged characters collide with stairs when climbing up, the AI of unconscious or stunned characters isn't updated
2017-02-17 19:27:54 +02:00
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