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LuaCsForBarotraumaEP
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04ca38b01c8c02659a17e03fd2d3238d06970cc5
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
GameSession
T
History
Joonas Rikkonen
04ca38b01c
(4d1b2ceab) Front structures (depth <= 0.5) are drawn in front of damageable walls. Makes it possible to create decorative structures that go in front of the walls without having to make them damageable.
2019-04-05 16:12:13 +03:00
..
GameModes
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
CrewManager.cs
(4d1b2ceab) Front structures (depth <= 0.5) are drawn in front of damageable walls. Makes it possible to create decorative structures that go in front of the walls without having to make them damageable.
2019-04-05 16:12:13 +03:00
GameMode.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
GameSession.cs
(42c79b8de) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-05 16:10:45 +03:00
RoundSummary.cs
5202af9...3ea33fb
2019-03-18 22:24:07 +02:00