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vlad.os/LuaCsForBarotraumaEP
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03948d5f58ec6931ef3573414ed856efcc07efe6
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis cf77a59c97 Implemented some of the itemcomponent read/write methods, made submarines server serializable
2016-09-02 17:59:08 +03:00
..
Components
Implemented some of the itemcomponent read/write methods, made submarines server serializable
2016-09-02 17:59:08 +03:00
CharacterInventory.cs
Made game compilable
2016-08-30 21:13:36 -03:00
FixRequirement.cs
Completely destroyed game
2016-08-30 19:59:14 -03:00
Inventory.cs
Made game compilable
2016-08-30 21:13:36 -03:00
Item.cs
Separate interfaces for entities that the clients/server can send updates for (+ placeholder implementations)
2016-09-01 20:39:52 +03:00
ItemInventory.cs
Completely destroyed game
2016-08-30 19:59:14 -03:00
ItemPrefab.cs
Cargo spawns at the floor of the cargo room, item configs are fetched from the prefab instead of reloading the config files every time when placing an item
2016-07-16 16:12:34 +03:00
ItemSpawner.cs
Made game compilable
2016-08-30 21:13:36 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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