037bd09c2cc9dccc5ef2fac429ba120a1eac39c7
- server tells clients their ID in the first lobby update - clients take control of a spawned character if their ID matches the ownerID of the character (-> respawning works now)
Description
No description provided
Languages
C#
63.2%
C
26.8%
C++
5.9%
Shell
1.1%
Makefile
0.8%
Other
1.9%