Files

51 lines
1.5 KiB
C#

using Microsoft.Xna.Framework;
namespace Barotrauma
{
partial class LuaCsLogger
{
private static GUIFrame overlayFrame;
private static GUITextBlock textBlock;
private static double showTimer = 0;
private static void CreateOverlay(string message)
{
overlayFrame = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.03f), null), null, new Color(50, 50, 50, 100))
{
CanBeFocused = false
};
GUILayoutGroup layout = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.8f), overlayFrame.RectTransform, Anchor.CenterLeft), false, Anchor.Center)
{
};
textBlock = new GUITextBlock(new RectTransform(new Vector2(1f, 0f), layout.RectTransform), message);
overlayFrame.RectTransform.MinSize = new Point((int)(textBlock.TextSize.X * 1.2), 0);
layout.Recalculate();
}
public static void AddToGUIUpdateList()
{
if (overlayFrame != null && Timing.TotalTime <= showTimer)
{
overlayFrame.AddToGUIUpdateList();
}
}
public static void ShowErrorOverlay(string message, float time = 5f, float duration = 1.5f)
{
if (Timing.TotalTime <= showTimer)
{
return;
}
CreateOverlay(message);
overlayFrame.Flash(Color.Red, duration, true);
showTimer = Timing.TotalTime + time;
}
}
}