Regalis
|
859be53d28
|
Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
|
2015-12-14 18:59:59 +02:00 |
|
Regalis11
|
c74caadc42
|
Player characters arent AICharacters in multiplayer, lighting optimization
|
2015-12-13 18:02:43 +02:00 |
|
Regalis
|
5bcdfa2b56
|
AI combat, misc AI improvements, characters can't get stuck inside doors
|
2015-12-03 18:34:35 +02:00 |
|
Regalis
|
11857f894b
|
AI operating reactors & railguns, misc AI improvements
|
2015-11-30 19:06:27 +02:00 |
|
Regalis
|
6f2db08be0
|
Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen
|
2015-11-28 00:21:45 +02:00 |
|
Regalis
|
4d949e3be1
|
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
|
2015-11-10 22:22:26 +02:00 |
|
Regalis
|
2a8939f6dc
|
tyuityuidfgh
|
2015-11-02 22:05:48 +02:00 |
|
Regalis
|
e4a048a54a
|
Removing the obstruction element without flickering, better looking (& working) radar
|
2015-11-01 22:10:31 +02:00 |
|
Regalis
|
bcc96cee97
|
Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
|
2015-10-31 00:29:51 +02:00 |
|
Regalis
|
3c1a66078c
|
v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
|
2015-10-17 16:01:42 +03:00 |
|
Regalis
|
838022fcd5
|
Switch to Barotrauma & too many misc changes to remember
|
2015-10-16 18:11:58 +03:00 |
|
Regalis
|
46e862216b
|
Launcher error messageboxes, more easily controllable & better looking swimming, oxygen tank bugfixes, loading screen coroutine bugfix
|
2015-10-03 17:19:14 +03:00 |
|
Regalis
|
a285b00eb9
|
autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens
|
2015-10-02 21:33:33 +03:00 |
|
Regalis
|
cc16bb3ad7
|
Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
|
2015-09-28 19:48:31 +03:00 |
|
Regalis
|
c8ee9e085f
|
Attachable items aren't automatically attached when loading a sub in edit screen, bunch of new item sprites, Aegir Mark II, client reconnect bugfixes
|
2015-09-27 15:46:55 +03:00 |
|
Regalis
|
f6966f06c3
|
WIP CrashReporter, misc refactoring
|
2015-09-19 15:14:47 +03:00 |
|
Regalis
|
29a6260d0f
|
Non-WinForms launcher with auto updater
|
2015-09-11 22:13:44 +03:00 |
|
Regalis
|
00c64f0b20
|
Networking bugfixes & optimization
|
2015-08-18 18:13:40 +03:00 |
|
Regalis
|
f248ef528b
|
Separate folder for game modes
|
2015-08-08 14:19:47 +03:00 |
|
Regalis
|
85b0cda4ca
|
v0.1
|
2015-07-31 21:05:55 +03:00 |
|