Joonas Rikkonen
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72ecba8e5b
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Fixed message fragmentation issues caused by initial lobby syncing. The size of the initial message exceeds MTU if the host has a large number of subs, and apparently Lidgren doesn't attempt to handle fragmenting by default when sending the messages with the unreliable delivery method. Now the initial syncing message is sent only once with the reliable delivery method which should be able to handle fragmented messages.
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2017-06-04 19:56:57 +03:00 |
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Joonas Rikkonen
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55cb56da59
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Server ends the round if all characters are either dead or unconscious when autorestart is on (instead of waiting for everyone to be dead)
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2017-06-04 18:04:37 +03:00 |
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Joonas Rikkonen
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24424cfb51
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IP address is logged in all login error messages and the errors are logged to both the debug console and the server log
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2017-06-04 17:55:11 +03:00 |
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Regalis
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94c6a8ea1b
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Renamed project folders from Subsurface to Barotrauma
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2017-06-04 15:00:53 +03:00 |
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