Joonas Rikkonen
242da11e3f
Attack configs determine whether an attack can sever limbs (instead of the amount of damage), new blood particles
2017-06-14 19:24:49 +03:00
Joonas Rikkonen
ed0a5f0f66
- Enemies with the "attack when provoked" setting only start attacking humans and structures if the attacker is a non-AI character or has a HumanAIController.
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- Characters that launch a turret get assigned as the user of the projectile (-> shooting watchers with a railgun makes them attack).
- Increased watchers' attack range.
2017-06-12 18:56:33 +03:00
Joonas Rikkonen
acad7980f2
Added some null checks
2017-06-05 18:40:25 +03:00
Joonas Rikkonen
da3731bae6
Fixed nuclear shells exploding immediately when launched
2017-06-05 18:11:38 +03:00
Regalis
94c6a8ea1b
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00