Regalis
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503883a885
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Artifacts are spread out better throughout the levels
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2016-08-28 20:28:24 +03:00 |
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Regalis11
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41569675f3
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Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
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2016-06-09 18:34:43 +03:00 |
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Regalis
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3114006d86
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Alien ruins, some new alien items and a new monster
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2016-05-01 18:46:17 +03:00 |
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Regalis
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1a96159bdb
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ScriptedEvent debug logging, saving VerboseLogging option, using the first loaded contentpackage if no contentpackage has been selected
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2016-04-23 17:28:11 +03:00 |
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Regalis
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d1580328ed
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Some cleanup using ReSharper (mostly removing redundancies)
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2016-03-12 15:32:34 +02:00 |
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Regalis
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f3112e29b4
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Fixed spectators joining messing up the game, textboxes are deselected when switching the screen, nerfed engineer construction level, tickboxes or textboxes cannot be selected through other ui elements
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2016-02-16 20:52:39 +02:00 |
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Regalis
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0fc085c86d
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Item UI replacements, fabricator bugfix, randomly spawning artifacts, AI can fix leaks, LimbAttacks do damage once (not each frame for the duration of the attack)
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2016-01-14 21:06:08 +02:00 |
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