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vlad.os/LuaCsForBarotraumaEP
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585 Commits 5 Branches 2 Tags
ccb50ca28f2f358647c05ab84cebef2f93023f46
Commit Graph

4 Commits

Author SHA1 Message Date
Regalis
fda251898b Limb attack refactoring (moved attack update logic from EnemyAIController to Limb, removed the Hit/PinchCW/PinchCCW attacktypes) 2016-08-26 20:38:28 +03:00
Regalis
68870b67f5 - fractal guardians have higher impact tolerance to stop them from killing themselves by slamming at the walls
- enemies use pathfinding when inside the sub and handle platforms/stairs better
2016-05-26 18:04:25 +03:00
Regalis
b2f83b43f8 Attacks can apply a force to the target (i.e. monsters can throw characters around) 2016-05-22 01:28:46 +03:00
Regalis
2c76a6ad3c Another variant of the new monster, new menu category for alien items/structures, another ruin-specific music clip 2016-05-03 00:11:34 +03:00
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