Regalis
|
da00b083ed
|
statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite
|
2015-09-26 00:41:43 +03:00 |
|
Regalis
|
53e729ea11
|
Networking optimization/bugfixes (hull water volumes & wall damage are synced, more reliable inventory updates, AICharacter sync changes), proper particle collisions with walls
|
2015-09-25 18:56:39 +03:00 |
|
Regalis
|
3587b4a4bb
|
Status icons, skill/character refactoring
|
2015-09-25 12:42:42 +03:00 |
|
Regalis
|
bf7619bcc4
|
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
|
2015-09-24 15:21:10 +03:00 |
|
Regalis
|
f6966f06c3
|
WIP CrashReporter, misc refactoring
|
2015-09-19 15:14:47 +03:00 |
|
Regalis
|
16bf562837
|
improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
|
2015-09-15 17:24:52 +03:00 |
|
Regalis
|
04d55891f0
|
Particles using display coordinates, particle growtime, character death&stun animations
|
2015-09-05 12:13:44 +03:00 |
|
Regalis
|
f739808520
|
Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
|
2015-08-31 19:57:49 +03:00 |
|
Regalis
|
85b0cda4ca
|
v0.1
|
2015-07-31 21:05:55 +03:00 |
|