Commit Graph

16 Commits

Author SHA1 Message Date
Regalis fa5cceb903 Merge branch 'NewCoordinateSystem'
Conflicts:
	Subsurface/Barotrauma.csproj
	Subsurface_Solution.v12.suo
2015-12-17 18:29:26 +02:00
Regalis 859be53d28 Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars, 2015-12-14 18:59:59 +02:00
Regalis ca7eae5322 Order symbols 2015-12-07 19:32:55 +02:00
Regalis 6f2db08be0 Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen 2015-11-28 00:21:45 +02:00
Regalis 948285f6ab Control settings, more server settings, selecting character face 2015-10-28 19:07:17 +02:00
Regalis a285b00eb9 autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens 2015-10-02 21:33:33 +03:00
Regalis 3587b4a4bb Status icons, skill/character refactoring 2015-09-25 12:42:42 +03:00
Regalis 29a6260d0f Non-WinForms launcher with auto updater 2015-09-11 22:13:44 +03:00
Regalis f739808520 Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs 2015-08-31 19:57:49 +03:00
Regalis bc4ea098f7 v0.1.2: Asynchronous master server connections, largefont, traitor mode ends when traitor dies or sub reaches end of level 2015-08-14 01:59:41 +03:00
Regalis 85b0cda4ca v0.1 2015-07-31 21:05:55 +03:00
Regalis 9a7eae8ace stairs fix, wraptext fix, moved drawing sprites from GUIFrame to GUIComponent, server name and "welcome text" in netlobby 2015-07-21 18:43:57 +03:00
Regalis 2dd0a60bc4 Fixed wire drop/connect bugs, fixed powertransfer signal StackOverflowException, inventory icons 2015-07-19 17:34:48 +03:00
Regalis baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis 2254585dac Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements 2015-07-09 01:40:27 +03:00
Regalis d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00