Commit Graph

14 Commits

Author SHA1 Message Date
Regalis
7155f1cef0 Improved map rendering, shops, light bugfix, junction boxes wont break as easily 2015-07-27 23:45:20 +03:00
Regalis
c2be74324d Rendering lights, fow penumbra, human anim tweaking, female sprite, electricity bugfixes 2015-07-24 00:36:44 +03:00
Regalis
4820e55e05 Lights, colored items (only used for wires atm) 2015-07-22 20:22:50 +03:00
Regalis
baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis
257835e609 Giving crew members an ID card with clearances based on spawnpoint, level collision bugfixes, level exit/enter "shafts", moar entity ID bugfixes 2015-07-09 20:33:53 +03:00
Regalis
d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis
004608acd8 Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies) 2015-06-29 02:00:27 +03:00
Regalis
9237a9efe2 Functional level generation + moving the submarine 2015-06-26 23:05:51 +03:00
Regalis11
b45073fdec Voronoi diagram generation 2015-06-21 22:31:56 +03:00
Regalis
270efd77e0 Welding tool, plasma cutter & misc item fixes/improvements 2015-06-10 01:13:34 +03:00
Regalis
d7fde606e9 misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music 2015-06-09 18:18:34 +03:00
Regalis11
34b79c85d6 More resharper cleanup 2015-06-07 18:03:08 +03:00
Regalis
562164af36 improved harpoon gun, misc ui stuff & bugfixes 2015-05-29 16:29:32 +03:00
Regalis
fadb89ae9e First commit 2015-05-25 01:04:03 +03:00