Joonas Rikkonen
1c1fe3a161
Verify that the launched exe belongs to the selected content package, and if not, ask if the player wants to relaunch with the correct exe. Closes #955
2018-12-02 17:41:21 +02:00
Joonas Rikkonen
0fa046b325
Removed monitor (unused item that doesn't function atm). Closes #580
2018-08-06 11:02:48 +03:00
juanjp600
3a2224392a
Added EpicBobRoss' searchlight
2018-03-07 23:30:38 -03:00
Joonas Rikkonen
9e2966e9cb
- Fixed creature disable list only taking config files in the Content/Characters folder into account (making it impossible to disable spawning of custom monsters outside the folder)
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- Removed hard-coded ruin structure, particle & decal config paths and moved them to content package (custom ones can be added now without modifying the original files).
2018-02-25 15:03:29 +02:00
Joonas Rikkonen
127cc28af3
SoundPlayer.GetSound doesn't attempt to load the sound if a sound with a matching tag is not found, because otherwise configuring limb hit sounds and such with the file path instead of the tag will cause a new sound instance to be created every time the sound is played (and these instances are never freed). + Sound config files can be now configured in content packages.
2018-02-24 19:41:28 +02:00
Joonas Rikkonen
9c8141bffa
Updated content package to v0.8, removed scorpion, minor modifications to the tutorial sub (removed some unnecessary doors & hatches, added more lights)
2018-02-21 20:08:13 +02:00