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vlad.os/LuaCsForBarotraumaEP
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Code Issues Packages Projects Releases Wiki Activity
239 Commits 5 Branches 2 Tags
5beaf43e1767da7fd2bcc8ffa191c1b31400a7bb
Commit Graph

7 Commits

Author SHA1 Message Date
Regalis11
7f78582df7 MonsterEvent spawns monsters at start, writing networkeventtype using WriteRangedInt instead of WriteByte 2016-01-31 17:39:50 +02:00
Regalis
ab7c39071c Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running 2015-11-14 00:09:56 +02:00
Regalis
3335f87f64 Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate 2015-10-24 17:00:58 +03:00
Regalis
b3462b24b4 Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix 2015-10-23 00:10:27 +03:00
Regalis
0233579e37 ItemInventories don't have own ID's anymore but rely on owner ID, relaying reliablemessages through server 2015-10-21 01:39:00 +03:00
Regalis
4cf3386aa5 ReliableMessage improvements & bugfixes 2015-10-20 20:45:47 +03:00
Regalis
5f07d4b0c9 "ReliableMessages", networkevents aren't sent if FillNetworkEvent fails 2015-10-19 22:49:38 +03:00
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