Regalis
|
af470eab2e
|
more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed
|
2015-12-17 18:26:40 +02:00 |
|
Regalis
|
c456fa3c90
|
Human AI with pathfinding and room hazard avoidance
|
2015-11-23 01:22:38 +02:00 |
|
Regalis
|
8ec7fd44ff
|
LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...)
|
2015-11-19 21:24:49 +02:00 |
|
Regalis
|
ebe248a7cc
|
Ragdoll raycast crash, holding items in correct angles, ghost wires, dropping items properly in editmapscreen, radar wont work without power, remove wire from connectors if its deleted
|
2015-10-26 01:46:52 +02:00 |
|
Regalis
|
b3462b24b4
|
Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix
|
2015-10-23 00:10:27 +03:00 |
|
Regalis
|
aa3882a815
|
Added wire-tag to all wires (to allow using it for fixes even if the name isn't ''Wire''), disconnect networkmember when going to main menu, fixed questmode crashing in multiplayer, fixed too short seeds throwing an error, attachable items aren't attached if secondary key isn't held, update hull when attaching an item, dropping connected wires when detaching items, kicking players with a button click instead of debugconsole
|
2015-10-17 21:24:00 +03:00 |
|
Regalis
|
838022fcd5
|
Switch to Barotrauma & too many misc changes to remember
|
2015-10-16 18:11:58 +03:00 |
|
Regalis
|
85b0cda4ca
|
v0.1
|
2015-07-31 21:05:55 +03:00 |
|