Commit Graph

31 Commits

Author SHA1 Message Date
NotAlwaysTrue
50327a4d83 Merge branch 'heads/upstream' into OBT/1.2.0(SpringUpdate) 2026-04-25 13:08:16 +08:00
NotAlwaysTrue
9b35f6b23f Sync with upstream
* Update bug-reports.yml

* Fix modifyChatMessage hook

* Add LuaCsSetup.Lua back for compatibility

* Fix Game.AssignOnExecute having command arguments be passed as varargs instead of a table

* Actually use the PackageId const everywhere we need to refer to our content package

* Load languages files even if the package is disabled

* Fix Hook.Remove not being implemented properly

* - Changed event aliases to be case insensitive.

* - Fixed assembly logging style.
- Fixed double logging during execution.

* Fix garbage network data being read by the game when reading LuaCs network messages

* PackageId -> PackageName

* Added caching toggle to PluginManagementService

* Fix LuaCs initializing too late for singleplayer campaigns and rework the C# prompt to only show when enabling mods/joining server

* Oops, fix NRE crash

* Fix hide username in logs config not doing anything

* Fix Cs prompt showing up more than one between rounds

* Fix server host being prompted twice with the C# popup

* Ignore our workshop packages from the game's dependency thing since it doesn't really make sense

* Load console commands after executing and possible fix for the not console command permitted

* Added fallback friendly name resolution for ModConfig assembly contents.

* Register Voronoi2 stuff

* Added configinfo null check to SettingBase.cs

* Add safety check so this stops crashing when we look at it the wrong way

* Fixed "Folder" attribute files not being found.

* Keep the LuaCsConfig class laying around for compatibility, not sure anywhere in our code base (and shouldn't be)

* Added fallback compilation for UseInternalsAwareAssembly if the publicized script compilation fails.

* Added legacy overload of AddCommand for mod compat.

* Added LoggerService to Lua env. Made ILoggerService compliant with LuaCsLogger API.

* Changed csharp script compilation algorithm to be best effort.

* Added "RunUnrestricted" mode for lua scripts that need to run outside of sandbox.

* - Fixed networking sync vars failing to sync initially.
- Fixed lua failing to differentiate overloads ISettingBase.

* Add alias for human.CPRSuccess and human.CPRFailed

* - Fixed up the settings menu.
- Made SettingEntry throw an error if "Value" attribute is not found in XML.
- Fixed saved values for settings sometimes not reloading after disabling and re-enabling a package.

* Fix LuaCs net messages received during connection initialization to be read incorrectly, happened because we would reset the BitPosition in our harmony patch which would cause the message to be read incorrectly later

* Allow reloadlua to force the state to running

* New icon for settings and make the top left text more user friendly

* Fix client.packages hook sending normal packages

* Fixed OnUpdate() not passing in deltaTime instead of totalTime.

* Missing diffs from bb21a09244

* Added networking tests for configs.

* Added missing diffs for f61f852a25.

* Some tweaks to the text

* Remove missing Value error, it should just use the default value if it's not specified

* Fix UseInternalAccessName

* Always purge cashes for plugin content on unloading.

* Fix texture not multiple of 4

* v1.12.7.0 (Spring Update 2026 Hotfix 1)

---------

Co-authored-by: Joonas Rikkonen <poe.regalis@gmail.com>
Co-authored-by: Evil Factory <36804725+evilfactory@users.noreply.github.com>
Co-authored-by: MapleWheels <njainanan@hotmail.com>
2026-04-25 12:10:24 +08:00
Evil Factory
eeeb3d9db3 Expose all settings in Lua 2026-04-08 18:29:07 -03:00
MapleWheels
1294ba6dec - Added API to get package by name to PackageManagementService.cs and LuaScriptManagementService.cs
- Added ILuaConfigService to Lua API.
2026-04-08 11:03:52 -04:00
Evil Factory
0e14983e88 Allow System.Console 2026-04-05 11:20:08 -03:00
Evil Factory
5e003bcf11 Fix missing Game.Commands 2026-04-04 22:30:46 -03:00
Evil Factory
4167448279 Fix Game.Settings being nil 2026-04-04 11:50:35 -03:00
MapleWheels
413cc3ed4c - Added setting to disable lua scripts caching in the storage service for scenarios that use extern editors. 2026-04-02 23:29:21 -04:00
Evil Factory
b358882016 This should be ItemPrefab, not Item, also add it the source code compat 2026-03-28 14:03:28 -03:00
Evil Factory
64818775cb Whoops 2026-03-28 13:04:04 -03:00
Evil Factory
5bfa15564a Move partial classes to extension methods, the ones that can't, turn into Lua compatibility members 2026-03-28 12:51:53 -03:00
Evil Factory
57daa3ccb7 Fix missing type register 2026-03-27 21:40:44 -03:00
MapleWheels
ac329a70a4 - Reduced console spam when failing to load config file in release builds.
- Added console logging for failing to unload assembly load ctx.
- Removed unused StorageService instance.
- Removed unused luacs settings.
- Added plugin event service and event service dispatcher api.
2026-03-22 18:01:19 -04:00
Evil Factory
de53b4514e Fix console command registration 2026-03-22 12:42:09 -03:00
Evil Factory
b0e3faa2ad Make LuaCsLogger public 2026-03-21 15:59:48 -03:00
Evil Factory
103f28481d Register setting types 2026-03-14 12:07:23 -03:00
Evil Factory
dd51bdae3f Revert "performance fixes for IDE/attached debugger stuttering."
This reverts commit e5aa381e38.
2026-03-14 12:04:29 -03:00
MapleWheels
e5aa381e38 performance fixes for IDE/attached debugger stuttering. 2026-03-10 03:22:30 -04:00
Evil Factory
8e8b8eb8aa GameMain.LuaCs is no more 2026-02-28 16:05:20 -03:00
Evil Factory
da5b9389db Fix missing HookMethod APIs in the interface 2026-02-20 20:20:15 -03:00
Evil Factory
ddd9dac2fb Fix Descriptors not being populated correctly 2026-02-20 19:32:15 -03:00
Evil Factory
a36bd70505 Strip down the original logger class 2026-02-13 18:58:35 -03:00
Evil Factory
5f38b4a43a Fix bullshit Lua issues 2026-02-12 21:50:13 -03:00
MapleWheels
5747d896eb - Removed ImpromptuInterfaces 2026-02-12 14:53:33 -05:00
MapleWheels
5e33a908d2 Removed NIException. 2026-02-10 19:15:23 -05:00
Evil Factory
d14c353115 Remove old LuaCsNetworking 2026-02-09 21:01:07 -03:00
Evil Factory
e8bec96970 THE REQUIRE PATHS WORK!@!!!!!!11! 2026-02-08 23:38:52 -03:00
Evil Factory
c637e34b48 Fix GUI enums in Lua 2026-02-08 01:30:44 -03:00
Evil Factory
422e8a6185 Misc Lua fixes 2026-02-07 20:11:46 -05:00
Evil Factory
ba10d9d031 Working NetworkingService without net vars 2026-02-07 20:11:46 -05:00
MapleWheels
e75208507d - Config Services almost ready.
- Refactored and flattened namespaces.
2026-02-07 20:11:46 -05:00