Regalis
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5c95c53118
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(3dc4135ce) v0.9.5.1
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2019-11-21 18:22:25 +01:00 |
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Regalis
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b39922a074
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(d9829ac) v0.9.4.0
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2019-10-24 18:06:23 +02:00 |
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Joonas Rikkonen
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80698b58b0
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(a00338777) v0.9.2.1
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2019-08-26 19:58:44 +03:00 |
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Joonas Rikkonen
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7c67b1f164
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(57c46943d) Quick fix watchman graphics (not quite right yet, but better). Re-enable the variant 2.
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2019-05-20 21:00:11 +03:00 |
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Joonas Rikkonen
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b71adc7589
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(2e0e45e1f) Updated: Localization
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2019-05-20 20:46:21 +03:00 |
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Joonas Rikkonen
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dfa584c2c5
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(0b650589c) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
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2019-05-18 21:51:29 +03:00 |
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Joonas Rikkonen
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50f379086c
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(3b88adb46) Added: Highlighting to player health bar before the health interface has been opened for the first time
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2019-05-18 21:51:12 +03:00 |
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Joonas Rikkonen
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305fa484ad
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(3e2eaf696) Fixed "mission failed" text still appearing in other languages due to TextManager automatically returning an English text if a text cannot be found in the selected language
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2019-05-18 17:55:21 +03:00 |
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Joonas Rikkonen
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5ff09db449
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(eff616485) Don't show mission info in the round summary if there's no localized "mission failed" text available and there's nothing else to show. TODO: add the text to localization so this isn't needed
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2019-05-16 07:03:32 +03:00 |
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Joonas Rikkonen
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044fd3344b
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2f107db...5202af9
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2019-03-18 21:42:26 +02:00 |
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Joonas Rikkonen
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6c0679c297
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38f1ddb...178a853: v0.8.9.1, removed content folder
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2019-03-18 20:39:27 +02:00 |
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Joonas Rikkonen
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f931d81aed
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Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
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2018-05-17 23:45:29 +03:00 |
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