Regalis
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b01b38da68
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Bunch of new sounds by Omniary, some charactersound & soundplayer refactoring
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2016-12-15 21:42:15 +02:00 |
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Regalis
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29ad3d2555
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Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
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2016-10-26 20:20:42 +03:00 |
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Regalis
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641e579e92
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Backported animcontroller-overhaul
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2016-10-22 15:18:16 +03:00 |
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Regalis
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fda251898b
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Limb attack refactoring (moved attack update logic from EnemyAIController to Limb, removed the Hit/PinchCW/PinchCCW attacktypes)
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2016-08-26 20:38:28 +03:00 |
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Regalis
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68870b67f5
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- fractal guardians have higher impact tolerance to stop them from killing themselves by slamming at the walls
- enemies use pathfinding when inside the sub and handle platforms/stairs better
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2016-05-26 18:04:25 +03:00 |
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Regalis
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b2f83b43f8
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Attacks can apply a force to the target (i.e. monsters can throw characters around)
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2016-05-22 01:28:46 +03:00 |
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Regalis
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2c76a6ad3c
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Another variant of the new monster, new menu category for alien items/structures, another ruin-specific music clip
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2016-05-03 00:11:34 +03:00 |
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