Commit Graph

4 Commits

Author SHA1 Message Date
juanjp600
6b65e94d41 Fixed map collider generation
I didn't realize the bodies were generated in the same method that generates the mesh triangles, TODO consider splitting that
2017-06-21 18:45:06 -03:00
juanjp600
7003214847 Console colors, begin RNG rework
This is gonna be a PAIN
2017-06-19 21:30:57 -03:00
Juan Pablo Arce
8f37e14917 Split Machines ItemComponents
There's still a lot of work to do before we can get the server to compile
2017-06-18 14:36:11 -03:00
juanjp600
5636d1cdf9 Reorganized project to start work on dedicated server 2017-06-11 03:48:08 -03:00