Joonas Rikkonen
|
8b6d2f3cc1
|
Updated OpenGL LOS shader
|
2018-03-04 21:00:12 +02:00 |
|
Juan Pablo Arce
|
5c2872c1e1
|
Separate versions of each shader are now more easily available for compilation
TODO: write up some way to share shader code and use platform-specific features
|
2017-12-31 19:04:04 -03:00 |
|
Juan Pablo Arce
|
904052390c
|
Fixed LOS effect on Windows, fixed SharpDX reference, rebuilt damageshader_opengl
|
2017-12-31 17:45:05 -03:00 |
|