Commit Graph

9 Commits

Author SHA1 Message Date
juanjp600 093fb12d0b Fixed typo
How'd I even do this
2018-01-08 18:47:55 -03:00
juanjp600 539845665a Made further accuracy improvements to the timing of the dedicated server
TODO: make the dedicated server load all of the settings from
serversettings.xml
2018-01-08 18:11:07 -03:00
juanjp600 84ba36aa78 Added timestep accumulator to dedicated server, improved autorestart commands, added client permission commands 2017-12-01 14:25:10 -03:00
Joonas Rikkonen 765587efd7 Renamed screens (EditMapScreen -> SubEditorScreen, EditCharacterScreen -> CharacterEditorScreen) 2017-11-18 15:13:03 +02:00
Joonas Rikkonen 1ff2054ca8 Converted the GetAttribute methods in the ToolBox class to extension methods 2017-10-04 18:38:40 +03:00
Joonas Rikkonen ce3a8df9e0 - Fixed some properties in GameServerSettings not being saved due to being private.
- Fixed serversettings.xml overriding the settings entered in the "host server" menu in the client project.
- Added a default serversettings.xml file.

TODO: either add an error/warning of some sort if trying to use any of the ObjectProperty attributes on a non-public property or make ObjectProperty compatible with private properties. + Refactor Properties.cs, class/method naming in particular.
2017-07-20 21:47:47 +03:00
Joonas Rikkonen 64ad5e5003 Removed unnecessary using directives 2017-07-05 18:35:09 +03:00
Joonas Rikkonen 0d7851367b Dedicated server loads the name, password and other initial settings from the serversettings file. + Fixed not being able to change the server name if the current name is null or empty 2017-07-03 18:44:06 +03:00
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00