Commit Graph

7 Commits

Author SHA1 Message Date
Joonas Rikkonen
7d2b701784 GUIMessageBox text overflow fix: the padding of the GUIFrame is taken into account when determining the height of the text, and the messagebox is always automatically resized if the height parameter is not given. 2017-12-30 18:32:27 +02:00
Joonas Rikkonen
3d73f28362 - TextManager automatically replaces "\n" strings with a newline.
- Removed instantiating traitor start popup from client-side TraitorManager (instead the client receives the start message from the server).
- GUIMessageBoxes don't leave unnecessary empty space for the header if the header text is empty.
- More hard-coded text removal.
2017-12-27 16:07:00 +02:00
Joonas Rikkonen
ce37411a29 Merge branch 'permission-overhaul'. Closes #49
Conflicts:
	Barotrauma/BarotraumaShared/Source/DebugConsole.cs
	Barotrauma/BarotraumaShared/Source/Networking/ChatMessage.cs
2017-12-20 19:36:17 +02:00
Joonas Rikkonen
986862b23e The GUIMessageBox constructor with no width or height parameters automatically resizes the box according to the size of the text instead of using the default height.
Closes #131
2017-12-14 00:16:13 +02:00
Joonas Rikkonen
9599137e83 Console command permissions can be changed in the client permission menu, permitted commands are displayed in the client-side permission popup 2017-12-07 18:25:08 +02:00
Joonas Rikkonen
c1f5e3cbda Progress on multiplayer campaign:
- Moved SaveUtils to the shared project.
- Moved the "new game"/"load game" menu logic to a separate class.
- Somewhat functional campaign UI in the server lobby (only the map view is usable atm though).
2017-08-31 18:53:37 +03:00
juanjp600
4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00