Commit Graph

123 Commits

Author SHA1 Message Date
Joonas Rikkonen
16bebd57be (9d4f6093f) Standardize the console commands for switching to editors. Revisit the descriptions and add Level Editor, Sprite Editor, and Particle Editor in the debug console help. Reduce the variants for all the commands. 2019-04-25 17:44:05 +03:00
Joonas Rikkonen
d1695238f7 (ec2443ae2) Updated: EnglishVanilla with the proofreading #2 2019-04-25 17:43:47 +03:00
Joonas Rikkonen
f4f87b454d (8e4f5cb03) Add a disclaimer for switching from game to character editor. 2019-04-25 17:43:29 +03:00
Joonas Rikkonen
2cb4de7dc5 (12e5b576f) Added a warning when switching from the sub editor to gamescreen with console commands 2019-04-23 15:36:50 +03:00
Joonas Rikkonen
707d9ed398 (9d7465a38) New alien item sounds 2019-04-16 17:12:27 +03:00
Joonas Rikkonen
6262b3ea54 (ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-16 17:12:09 +03:00
Joonas Rikkonen
bd07acf26d (052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0 2019-04-16 17:11:49 +03:00
Joonas Rikkonen
30a3203051 (19307be45) Implement random wearable variants. Should be synced with the server by using the same random seed. Add a console command "loadwearable" as a development feature (could also be used by modders) to enforce a certain variant. Refresh wearable sprite paths when the items are reloaded. 2019-04-16 17:09:56 +03:00
Joonas Rikkonen
b8b61ebb02 (a405d1aed) Check volume validity in SoundPlayer.UpdateWaterAmbience (there was a report on GameAnalytics about the method setting the gain to an invalid value) + Merge fix 2019-04-15 14:12:14 +03:00
Joonas Rikkonen
3eba76bb0f (32e72b628) Fixed "dumpentitytexts" command outputting the lines in an incorrect format, added new lights and structures to EnglishVanilla.xml 2019-04-15 12:04:54 +03:00
Joonas Rikkonen
b76aa1ff3a (03291eb8d) Use the sourcerect of a structure's default sprite for the background sprite if it doesn't define it's own sourcerect 2019-04-11 18:24:45 +03:00
Joonas Rikkonen
266d58ca08 (7b78900c1) Reset doors in vanilla subs 2019-04-11 18:24:31 +03:00
Joonas Rikkonen
d59d547fff (0245c838b) Fixed "resetselected" only resetting the first selected entity 2019-04-11 18:24:15 +03:00
Joonas Rikkonen
2db312f71e (3d7994d75) Added a command that resets selected items and structures to prefab values 2019-04-11 18:22:49 +03:00
Joonas Rikkonen
0ecfc426ff (45f083a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-04-03 16:22:12 +03:00
Joonas Rikkonen
0dd1823eb1 (44a496915) Added: Template for using a video with the Welcome text in the tutorial if needed. Removed: Old spritesheets. Fixed: Bug in fetching crew with certain jobs 2019-04-03 16:21:57 +03:00
Joonas Rikkonen
8b12f85f48 (b6f451292) Moved crafting recipes from the fabricator xml to the xmls of the items. Makes it possible for modders to add new craftable items without having to modify the fabricators. Closes #1001 2019-04-01 22:51:37 +03:00
Joonas Rikkonen
2eaf22683d (ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead) 2019-04-01 22:47:22 +03:00
Joonas Rikkonen
ec7e23061b (38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider. 2019-04-01 22:47:03 +03:00
Joonas Rikkonen
e6c3d6d537 (6cc2e0541) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-03-27 21:00:33 +02:00
Joonas Rikkonen
0ab2f2ac69 (29faa9c06) Reinstate charybdis monster events. 2019-03-27 20:57:50 +02:00
Joonas Rikkonen
98224c6ec9 (cc0f963d6) Fixed nullref exception when loading campaign character inventories in single player. 2019-03-27 20:57:36 +02:00
Joonas Rikkonen
776f71647d (3c77ed62a) Add attack, particles (copied from legacy), ai (copied from legacy), and sounds (legacy) to charybdis. Tweak the ragdoll and the animations a bit. 2019-03-27 20:57:23 +02:00
Joonas Rikkonen
8a22dbfebd (92723d062) Increase Hammerhead head attack dmg to characters. 2019-03-27 20:57:10 +02:00
Joonas Rikkonen
7a5f589639 (99336eacb) Modified: Reduced video's textframe alpha 2019-03-27 20:56:55 +02:00
Joonas Rikkonen
4215e97720 (724e27ce7) Made damaged junction boxes less sensitive to overvoltage. Nearly broken junction boxes were barely able to handle any overvoltage, leading to chain reaction where one junction box breaking causes the grid to be overloaded, and the rest of the boxes start taking damage at an increasing speed. Related to #1361 2019-03-27 20:56:42 +02:00
Joonas Rikkonen
7c8f19ee14 (875de4a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-03-27 20:56:29 +02:00
Joonas Rikkonen
3b786d7ded (e311dc982) Continue working on Charybdis. Add some deformations. Tweak the joints. Redefine the limb types. Tune the animations. 2019-03-27 20:56:14 +02:00
Joonas Rikkonen
86d1102f56 (88961a6ea) Fix wrong spelling: Blatter -> Bladder. 2019-03-27 20:56:01 +02:00
Joonas Rikkonen
963657cd9c (f5d1ca382) Video title padding 2019-03-27 20:55:48 +02:00
Joonas Rikkonen
567fb99864 (c3950a782) Tweaks to video title size & placement, wording 2019-03-27 20:55:35 +02:00
Joonas Rikkonen
55cb2b84d7 (6934499e1) Removed: Duplicates from EnglishVanilla 2019-03-27 20:55:22 +02:00
Joonas Rikkonen
9c5b43bf72 (02c733ec8) Added: Notion of how to rewatch the tutorial instructions 2019-03-27 20:55:06 +02:00
Joonas Rikkonen
81833e7920 (65cb56d24) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-03-27 20:54:53 +02:00
Joonas Rikkonen
6ca760ceda (93f4e5d57) Allow repair tools to hit structures even if the barrel is inside the structure. Possibly closes #1306 2019-03-27 20:54:40 +02:00
Joonas Rikkonen
ac60c9477e (d8c40ca6c) Merge branch 'dev' into tutorial-rework 2019-03-27 20:54:27 +02:00
Joonas Rikkonen
86ded4b1d5 (2f573ba39) Fix Hammerhead spritesheet orientation. 2019-03-27 20:54:13 +02:00
Joonas Rikkonen
4cb3469c4f (8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use. 2019-03-27 20:54:00 +02:00
Joonas Rikkonen
ad1a726e91 (8d8ed7727) Fixed: Invalid title font & color in tutorial infobo. Added: Some rudimentary scaling based on screen resolution for VideoPlayer 2019-03-27 20:53:46 +02:00
Joonas Rikkonen
8808edcd21 (025652eb8) Fixed: Holding an item preventing interaction with tutorial elements, medical overlay appearing on top of video / info, reactor command tutorial not completing when powered up by the player 2019-03-27 20:53:30 +02:00
Joonas Rikkonen
ec481eba45 (e54f169fe) Better quality videos for tutorial, removed sound 2019-03-27 20:53:17 +02:00
Joonas Rikkonen
0c8772f6a1 (4589e2b8d) Minor changes to tutorial text 2019-03-27 20:53:00 +02:00
Joonas Rikkonen
080ac78ded (5c35a640e) Update tutorial-rework with dev 2019-03-27 20:52:47 +02:00
Joonas Rikkonen
47b16f4f9e (9f4948c63) Fixed: Welcome text size. Added: Using enter / escape to close both videoplayer and infobox to prevent errors when quitting while these are active 2019-03-27 20:52:30 +02:00
Joonas Rikkonen
b66bdb6da4 (a7d754a40) Fixed: ContextualTutorial not resetting properly when quitting a single player campaign session and starting a new game after. Added: Forced on for contextual tutorial when the selected sub is 'PAX' 2019-03-27 20:52:16 +02:00
Joonas Rikkonen
018fcb0fa0 (65082ada7) Changed some tutorial text titles 2019-03-27 20:52:01 +02:00
Joonas Rikkonen
c0192ad19b (fd98de428) Merge branch 'tutorial-rework' of github.com:Regalis11/Barotrauma-development into tutorial-rework 2019-03-27 20:51:47 +02:00
Joonas Rikkonen
5a620ec60d (771621c77) Added: Delays for medical & flooding tutorials, resetting of injuredmember when starting again 2019-03-27 20:51:33 +02:00
Joonas Rikkonen
723df67f6f (f68ad6ccc) Minor changes to tutorial texts 2019-03-27 20:51:17 +02:00
Joonas Rikkonen
0f405512b2 (69e52eea2) Fixed: Tutorial not resetting properly on retry 2019-03-27 20:51:03 +02:00