refactoring things out, removing unused additions

This commit is contained in:
Evil Factory
2021-09-10 19:10:05 -03:00
parent 813aaf29b8
commit ffb24594bc
8 changed files with 87 additions and 37 deletions
@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
#if SERVER
using MoonSharp.Interpreter;
#endif
namespace Barotrauma
{
@@ -69,18 +66,14 @@ namespace Barotrauma
}
public virtual void Update(float deltaTime)
{
CrewManager?.Update(deltaTime);
{
CrewManager?.Update(deltaTime);
}
#if SERVER
GameMain.Lua.hook.Call("update", new object[] { deltaTime });
#endif
}
public virtual void End(CampaignMode.TransitionType transitionType = CampaignMode.TransitionType.None)
{
}
public virtual void End(CampaignMode.TransitionType transitionType = CampaignMode.TransitionType.None)
{
}
public virtual void Remove() { }
}
}
public virtual void Remove() { }
}
}