Fixed project file
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@@ -93,6 +93,7 @@
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<Compile Include="Source\Characters\CharacterInfo.cs" />
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<Compile Include="Source\Characters\AI\ISteerable.cs" />
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<Compile Include="Source\Characters\DelayedEffect.cs" />
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<Compile Include="Source\Characters\HUDProgressBar.cs" />
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<Compile Include="Source\Characters\HuskInfection.cs" />
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<Compile Include="Source\Characters\Jobs\Job.cs" />
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<Compile Include="Source\Characters\Jobs\JobPrefab.cs" />
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@@ -493,6 +494,7 @@
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<Content Include="Content\Characters\Watcher\watcher.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\damageshader.fx" />
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<Content Include="Content\InfoTexts.xml">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<SubType>Designer</SubType>
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@@ -800,6 +802,9 @@
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<Content Include="Content\Map\structures2.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Map\walldamage.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Map\waypointIcons.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@@ -809,6 +814,24 @@
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<Content Include="Content\Particles\flames.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Particles\shrapnel.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Sounds\Damage\StructureBlunt10.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Sounds\Damage\StructureBlunt8.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Sounds\Damage\StructureBlunt9.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Sounds\Damage\StructureCrunch4.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Sounds\Damage\StructureCrunch5.ogg">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\UI\damageOverlay.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@@ -1102,6 +1125,9 @@
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<None Include="Content\Content.mgcb">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\damageshader.xnb">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="Content\effects.mgfx">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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