Characters can't hold things in severed hands, limb bodies are re-enabled when reviving a character. Closes #529
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@@ -85,9 +85,10 @@ namespace Barotrauma
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set
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{
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isSevered = value;
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if (!isSevered) severedFadeOutTimer = 0.0f;
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#if CLIENT
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if (isSevered) damage = 100.0f;
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#endif
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#endif
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}
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}
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